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World Cup Cricket 2003
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ICC WORLD CUP 2003 PLAYING CONDITIONS

Except as varied hereunder the Laws of Cricket (2000 Code) shall apply.

1. LAW 1 THE PLAYERS

1.1 Law 1.3 Captain

The following shall apply in addition to Law 1.3 (a):

1.1.1 The deputy must be one of the nominated players.

1.1.2 Players pads and clothing shall be coloured and shall comply with the provisions and specifications contained in

section 7 of the Participating Nations Agreement signed by the competing teams.

2. LAW 2 SUBSTITUTES AND RUNNERS

2.1 Law 2.5 Fielder absent or leaving the field

Law 2.5 shall be replaced by the following:

If a fielder fails to take the field with his side at the start of the match or at any later time, or leaves the field during a session of play, the umpire shall be informed of the reason for his absence, and he shall not thereafter come on to the field during a session of play without the consent of the umpire. (See Law 2.6 as modified). The umpire shall give such consent as soon as practicable.

If the player is absent from the field for longer than 8 minutes:

2.1.1 the player shall not be permitted to bowl in that innings after his return until he has been on the field for at least that length of playing time for which he was absent.

2.1.2 the player shall not be permitted to bat unless or until, in the aggregate, he has returned to the field and/or his sides innings has been in progress for at least that length of playing time for which he has been absent or, if earlier, when his side has lost five wickets.

The restriction in Clauses 2.1.1 and 2.1.2 above shall not apply if the player has suffered an external blow (as opposed to an internal injury such as a pulled muscle) whilst participating earlier in the match and consequently been forced to leave the field. Nor shall it apply if the player has been absent for very exceptional and wholly acceptable reasons (other than injury or illness).

In the event of a fieldsman already being off the field at the commencement of an interruption in play through ground, weather or light conditions, he shall be allowed to count any such stoppage time as playing time, provided that he personally informs the umpires when he is fit enough to take the field had play been in progress.

2.2 Law 2.6 Player returning without permission

Law 2.6 shall apply, except that the reference to Governing Body shall be replaced by ICC match referee in Law 2.6 (iii).

3. LAW 3 THE UMPIRES

3.1 Law 3.1 Appointment and attendance

The following shall apply in place of Law 3.1:

3.1.1 ICC shall appoint umpires for on-field and third umpire duties. The third umpire shall act as the emergency umpire to officiate in regard to TV replays.

3.1.2 Such umpires shall not be from the same country as the participating teams and shall be selected from the ICC Elite Panel or the ICC International Panel.

3.1.3 The four participating Associate Members shall provide one umpire for fourth umpire duties. The UCBSA shall appoint a fourth umpire for each match from its panel of First Class umpires or from the umpires provided by the Associate Members in terms of this provision. The fourth umpire shall act as the emergency third umpire.

3.1.4 Neither team will have a right of objection to an umpires appointment.

3.1.5 The umpires shall be present at the ground at least two hours before the scheduled start of play.

3.2 Third Umpires / TV Replays

The following shall apply in addition to Clause 3.1:

3.2.1 General

(a) The host country will ensure a separate room is provided for the third umpire and that he has access to a television monitor and direct sound link with the television control unit director to facilitate as many replays as is necessary to assist him in making a decision.

(b) The third umpire shall call for as many replays from any camera angle as is necessary to reach a decision.

As a guide, a decision should be made within 30 seconds whenever possible, but the third umpire shall have discretion to take more time in order to finalise a decision.

(c) The on-field umpire has the discretion whether to call for a TV replay or not and should take a common sense approach. Players may not appeal to the umpire to use the replay system - breach of this provision would constitute dissent and the player could be liable for discipline under the Code of Conduct.

3.2.2 Run Out, Stumping, Caught and Hit Wicket Decisions

(a) The on-field umpire shall be entitled to call for a TV replay to assist him in making a decision about a run-out, stumping, caught or hit wicket appeal.

(b) An on-field umpire wishing the assistance of a TV replay shall signal to the third umpire by making the shape of TV screen with his hands.

(c) If the third umpire decides the batsman is out a red light is displayed; a green light means not-out. Should the third umpire be temporarily unable to respond, a white light (where available) will remain illuminated throughout the period of interruption to signify to the on-field umpires that the TV replay system is temporarily unavailable, in which case the decision will be taken by the on-field umpire.

(d) When reviewing the TV replay, if the third umpire finds the batsman has been bowled rather than hit wicket or stumped, he shall display the red light to show the batsman was dismissed.

3.2.3 Caught Decisions

(a) Should the bowlers end umpire be unable to decide whether or not a catch was taken cleanly, he shall first consult with the square leg umpire.

(b) Should both umpires be unable to make a decision, a not out decision shall be given by the bowlers umpire.

Only if the line of vision of both umpires is obscured shall the bowlers end umpire be entitled to call for the third umpire to review a TV replay of the catch as in Clause 3.2.2 (b).

(c) The third umpire has to determine whether the batsman has been caught, not whether or not he hit the ball.

(d) The third umpire shall communicate his decision by the red/green light system, as in Clause 3.2.2 (c).

3.2.4 Boundary Decisions

(a) The on-field umpire shall be entitled to call for a TV replay to assist him in making a decision about whether the fieldsman had any part of his person in contact with the ball when he touched or crossed the boundary line or whether a four or six had been scored. A decision is to be made immediately and cannot be changed thereafter.

(b) An on-field umpire wishing the assistance of a TV replay shall signal to the third umpire by use of a two-way radio - the third umpire will convey his decision to the on-field umpire by this method.

(c) The third umpire may initiate contact with the on-field umpire by two-way radio if TV coverage shows a boundary line infringement.

 

3.2.5 Batsmen Running to the Same End

(a) In the event of both batsmen running to the same end and the umpires are uncertain over which batsmen made his ground first, the on-field umpire may call for a TV replay to assist him in making a decision.

(b) The procedure in Clause 3.2.2 (c) shall apply.

3.3 Law 3.2 Change of Umpire

The following shall apply in place of Law 3.2:

3.3.1 An umpire shall not be changed during the match, other than in exceptional circumstances, unless he is injured or ill.

3.4 Law 3.4 To inform captains and scorers

In addition to Law 3.4 (i)

The host country may provide for the ringing of a bell, which shall be rung 5 minutes before the termination of an interval, when the umpires shall go to the wickets.

3.5 Law 3.8 Fitness of Ground, Weather and Light

Law 3.9 Suspension of play for adverse conditions of ground, weather or light

Laws 3.8 and 3.9 shall apply subject to the following:

(a) If conditions during a rain stoppage improve and the rain is reduced to drizzle, the umpires must consider if they would have suspended play in the first place under similar conditions. If both on-field umpires agree that the current drizzle would not have caused a stoppage, then play shall resume immediately. In these circumstances the provisions of Laws 3.9 (b) (i) and 3.9 (c) (i) shall not apply.

(b) The umpires shall disregard any shadow on the pitch from the stadium or from any permanent object on the ground.

(c) If a shadow from the fielder falls across the strikers half of the pitch, the fielder must remain stationary from the time the bowler commences his run up until the striker has received the ball. In the event of a fielder moving before the striker receives the ball, the umpire shall call and signal dead ball if he considers the striker has been disadvantaged by the action.

3.6 Light Meters

3.6.1 ICC will supply light meters to all umpires standing in the matches.

3.6.2 The following procedure will apply for the use of light meters on the field of play:

(a) Once the umpires have judged the light to be unfit for play, the umpires shall offer the light to the batting side and immediately take a reading of the light level.

(b) The reading should be taken from the pitch, pointing the light meter (if the hand held version) at the sightscreens and in any other direction as the umpires see fit.

(c) Once the umpires have agreed the reading it should be noted and used as a benchmark reading for the remainder of the stoppage.

(d) Only when the reading has subsequently increased above the benchmark reading should the umpires consider the light level is sufficient for play to resume.

3.7 Use of lights

3.7.1 If in the opinion of the umpires, natural light is deteriorating to an unfit level, they shall authorize the ground authorities to use the available artificial lighting so that the match can continue in acceptable conditions.

3.7.2 In the event of power failure or lights malfunction, the provisions relating to the delay or interruption of play due to bad weather or light shall apply.

 

3.8 Sightscreens

Sight screens will be black.

4. LAW 4 THE SCORERS

4.1 Correctness of scores

Attention is drawn to Clause 21.

5. LAW 5 THE BALL

5.1 Law 5.2 Approval and control of balls

Law 5.2 shall be replaced by the following:

White Kookaburra Turf cricket balls will be used for all matches. Spare used balls of the same brand will be supplied for changing during a match. The fielding Captain or his nominee may select the ball with which he wishes to bowl from the supply provided by the host country. The fourth umpire shall take a box containing at least 6 new balls to the dressing room and supervise the selection of the ball.

The umpires shall retain possession of the match ball(s) throughout the duration of the match when play is not actually taking place. During play umpires shall periodically and irregularly inspect the condition of the ball and shall retain possession of it at the fall of a wicket, a drinks interval, or any other disruption in play. Each fielding team shall have one new ball for its innings.

5.2 Law 5.4 New ball in match of more than one days duration

Law 5.4 shall not apply.

5.3 Law 5.5 Ball lost or becoming unfit for play

Law 5.5 shall be replaced by the following:

In the event of a ball during play being lost or in the opinion of the umpires, being unfit for play through normal use, the umpires shall allow it to be replaced by one that in their opinion has had a similar amount of wear.

In the event of the ball becoming wet and soggy as a result of play continuing in inclement weather or it being affected by dew, or a white ball becoming significantly discoloured and in the opinion of the umpires being unfit for play, the ball may be replaced for a ball that has similar amount of wear, even though it has not gone out of shape.

If the ball is to be replaced, the umpire shall inform the batsman. Either batsman or bowler may raise the matter with the umpires and the umpires decision as to a replacement or otherwise will be final.

5.4 Law 5.6 Specifications

Law 5.6 shall not apply.

6. LAW 6 THE BAT

6.1 Law 6.1 Width and length

The following shall apply in addition to Law 6.1:

The blade of the bat shall have a conventional "flat" face.

7. LAW 7 - THE PITCH

7.1 Law 7.3 Selection and preparation

The following will apply in addition to Law 7.3:

Captains, umpires, the referee and groundsmen shall co-operate to ensure that, prior to the start of any days play, no one bounces a ball on the pitch or strikes it with a bat to assess its condition or for any other reason, or causes damage to the pitch in any other way.

Prior to the start of play, only the captain and team coach may walk on the pitch to assess its condition. Spiked footwear is not permitted.

Prior to the commencement of a days play and during the interval between innings, one TV commentator and camera crew of the official licensed TV broadcaster(s) (but not news crew) may be permitted to inspect the pitch and surrounds (without walking on the pitch or interfering with pitch preparation) subject to the following:

7.1.1 a ball must not be bounced on the pitch.

7.1.2 a key or knife may only be inserted in the pitch in the area between the popping and bowling creases. In the event of any dispute, the referee in consultation with the tournament Technical Committee will rule and his ruling will be final.

7.2 Law 7.4 Changing the pitch

Law 7.4 shall be replaced by the following:

7.2.1 In the event of a pitch being considered too dangerous for play to continue in the estimation of the match umpires, they shall stop play and immediately advise the match referee.

7.2.2 The match umpires and referee shall consult with both captains.

7.2.3 If the captains agree, play shall resume.

7.2.4 If the decision is not to resume play, the match umpires shall consider one of the options in the following sequence:

(a) whether the existing pitch can be repaired. Repair work will only be considered if there has been malicious damage to a non-crucial part of the pitch;

(b) whether the alternative pitch can be used;

(c) whether the match has to be abandoned.

7.2.5 When such a decision is made, the ground authority shall make a public announcement as soon as possible following that decision.

7.2.6 In the event of a decision being taken in favour of Clauses 7.2.4 (a) or 7.2.4 (b) above, the supervision of the remedial or new preparatory work shall be the responsibility of the match umpires and the representative of the ground authority.

7.2.7 The rescheduled starting time and the rescheduled cessation time, together with any make-up procedures herein provided, shall be the responsibility of the match umpires.

7.2.8 In the event that the existing pitch can be made playable after suitable remedial work in Clause 7.2.4 (a) above, the match shall continue from the point stopped.

7.2.9 If a new pitch is prepared as in Clause 7.2.4 (b) above, the match shall be restarted from the first ball (but see Clause 7.2.7 above).

7.2.10 If the decision is to abandon the match as in Clause 7.2.4 (c) above, the tournament Technical Committee shall decide on whether the match can be replayed within the existing tournament schedule.

 

7.3 Law 7.5 Non-turf pitches

Law 7.5 shall not apply.

8. LAW 8 THE WICKETS

8.1 Law 8.2 Size of stumps

The following shall apply in addition to Law 8.2:

The host country may provide a slightly larger cylindrical stump to accommodate the stump camera. When the larger stump is used, all three stumps must be exactly the same size.

9. LAW 9 THE BOWLING, POPPING AND RETURN CREASES

9.1 Law 9.3 The Popping Crease

Law 9.3 shall apply, except that the reference to "a minimum of 6 ft" shall be replaced by "a minimum of 15 yards".

10. LAW 10 PREPARATION AND MAINTENANCE OF THE PLAYING AREA

10.1 Rolling

The following shall apply in addition to Law 10.1:

10.1.1 Prior to tossing for choice of innings the artificial drying of the pitch and outfield shall be at the discretion of the groundsman. Thereafter and throughout the match the drying of the outfield may be undertaken at any time by the groundsman, but the drying of the affected area of the pitch shall be carried out only on the instructions and under the supervision of the umpires. The umpires shall be empowered to have the pitch dried without reference to the captains at any time they are of the opinion that it is unfit for play.

10.1.2 The umpires may instruct the groundsman to use any available equipment, including any roller for the purpose of drying the pitch and making it fit for play.

10.1.3 An absorbent roller may be used to remove water from the covers including the cover on the match pitch.

10.2 Law 10.6 Maintenance of footholes

The following will apply in addition to Law 10.6:

The umpires shall see that wherever possible and whenever it is considered necessary, action is taken during all intervals in play to do whatever is practicable to improve the bowlers foot holes.

11. LAW 11 COVERING THE PITCH

11.1 Law 11.1 Before the match

The following shall apply in addition to Law 11.1:

The pitch shall be entirely protected against rain up to commencement of play.

11.2 Law 11.2 During the match

Law 11.2 shall be replaced by the following:

The pitch shall be entirely protected against rain up to the commencement of play and for the duration of the period of the match.

The covers must totally protect the pitch and also the pitch surroundings, a minimum 5 metres either side of the pitch and any worn or soft areas in the outfield.

11.3 Law 11.3 Covering bowlers run ups

Law 11.3 shall be replaced by the following:

The bowlers run-ups shall be covered to a distance of at least 10 x 10 metres.

11.4 Law 11.4 Removal of covers

Law 11.4 shall be replaced by the following:

The covers shall be removed no earlier than 5.00am and no later than 7.00am (7.00am and 9.00am for day/night matches) on the morning of the match (including the reserve day, if applicable), provided it is not raining at the time, but they will be replaced if rain falls prior to the commencement of play.

Attention is drawn to Clause 3.5

12. LAW 12 INNINGS

Law 12 shall apply subject to the following:

12.1 Law 12.1 Number of innings

Law 12.1 shall be replaced by the following:

All matches shall be of one days scheduled duration. There shall be no reserve day for all Group Matches. There shall be a reserve day for all matches in the Super-Six stage and the semi-finals and there shall be two reserve days for the final.

12.1.1. Reserve day for Super-Six matches and Semi-Finals

In the Super-Six stage matches and semi-finals, every effort shall be made to complete the match on the scheduled day and the provisions of clauses 12.5 and 21.5 shall be applied. Only if the match cannot be completed on the scheduled day will the match be replayed on the reserve day.

12.1.2 Reserve Days for the Final

In the final, every effort shall be made to complete the match on the scheduled day and the provisions of clauses 12.5 and 21.5 shall be applied. Only if the match cannot be completed on the scheduled day will the match be replayed on the first reserve day.

Every effort shall be made to complete the match on the first reserve day and the provisions of 12.5 and 21.5 shall be applied. If the match cannot be completed on the first reserve day the match will be completed (not replayed) on the second reserve day in accordance with the following principles:

If play is abandoned during the innings of the team batting first, the team batting first shall complete

the number of overs originally scheduled or the number of overs to which the innings had been reduced by virtue of an earlier delay in play and the team batting second shall bat for the same number of overs as the team batting first (subject to 12.4.2). E.g If the start of play is delayed and the match is reduced to 45 overs a side and play is abandoned after the team batting first has batted for 40 overs then on the second reserve day the team batting first shall complete its 45 overs and the team batting second will bat for 45 overs.

If play is abandoned after the team batting first has completed its innings but before the team batting

second has commenced its innings then the team batting second shall bat for the same number of overs as the team batting first (subject to 12.4.2).

If play is abandoned after the team batting second has commenced its innings, the team batting second shall bat for 25 overs.

If no play is possible on the first reserve day then the match on the scheduled day shall be completed on the same basis as set out above.

If no play is possible on either the scheduled day or the first reserve day then the match shall commence as a 50 over game on the second reserve day.

On the second reserve day there shall be no further reduction in the number of overs until the time remaining (the time until the scheduled close of play plus 1 hour) is insufficient to complete the match.

In this respect the applicable over rate shall be 14.28 overs per hour.

12.1.3 Unless otherwise determined by the tournament Technical Committee, if the reserve day(s) are utilised the match will be replayed according to the original schedule. A scheduled day match shall be replayed as a day match and a scheduled day/night match shall be replayed as a day/night match.

12.2 Law 12.2 Alternate innings

Law 12.2 shall not apply.

12.3 Law 12.3 Completed innings

Laws 12.3 (c), (d) and (e) (ii) shall not apply.

12.4 Uninterrupted Matches

12.4.1 Each team shall bat for 50 overs unless all out earlier.

12.4.2 If the team fielding first fails to bowl the required number of overs by the scheduled time for cessation of the first session, play shall continue until the required number of overs has been bowled.

Unless otherwise determined by the referee, the innings of the team batting second shall be limited to the same number of overs bowled by it, at the scheduled time for cessation of the first session. The over in progress at the scheduled cessation time shall count as a completed over.

The interval shall not be extended and the second session shall commence at the scheduled time.

The referee may increase the number of overs to be bowled by the team bowling second if, after consultation with the umpires he is of the opinion that events beyond the control of the bowling team prevented that team from bowling the required number of overs by the scheduled time for the cessation of the innings of the team batting first.

12.4.3 If the team batting first is all out and the last wicket falls at or after the scheduled time for the interval, the innings of the team batting second shall be limited to the same number of overs bowled to the team batting first at the scheduled time for the interval (the over in which the last wicket falls to count as a complete over).

12.4.4 If the team batting first is dismissed in less than 50 overs, the team batting second shall be entitled to bat for 50 overs except as provided in Clause 12.4.3 above.

12.4.5 If the team fielding second fails to bowl 50 overs or the number of overs as provided in Clauses 12.4.2, 12.4.3 or 12.4.4 by the scheduled cessation time, the hours of play shall be extended until the required number of overs has been bowled or a result achieved.

12.4.6 Penalties shall apply for slow over-rates (refer ICC Code of Conduct).

12.5 Delayed or Interrupted Matches

12.5.1 General

(a) The object shall always be to rearrange the number of overs so that both teams have the opportunity of batting for the same number of overs.

A minimum 25 overs have to be bowled to the side batting second to constitute a match subject to the provisions of Clause 12.4.2.

The calculation of the number of overs to be bowled shall be based on an average rate of 14.28 overs per hour in the total time available to play. If a reduction of the number of overs is required, any recalculation must not cause the match to be rescheduled to finish earlier than the original cessation time. This time may be extended to allow for one extra over for both teams to be added if required. See also clause 12.6 below.

(b) If the team fielding second fails to bowl the required number of overs by the scheduled cessation time, the hours of play shall be extended until the overs have been bowled or a result achieved.

(c) The team batting second shall not bat for a greater number of overs than the first team unless the latter has been all out in less than the agreed number of overs.

(d) Fractions are to be ignored in all calculations re the number of overs.

12.5.2 Delay or Interruption to the Innings of the Team Batting First

(a) If the number of overs of the team batting first is reduced, a fixed time will be specified for the completion of the first session, as calculated by applying the provisions of Clauses 12.5.1 (a) and 15.1.

(b) If the team fielding first fails to bowl the required number of overs by the scheduled time for cessation of the first session, play shall continue until the required number of overs has been bowled, and Clause 12.4.2 shall apply.

(c) If the team batting first is all out and the last wicket falls at or after the scheduled time for the interval, Clause 12.4.3 shall apply.

12.5.3 Delay or Interruption to the innings of the Team Batting Second

If there is a suspension in play during the second innings, the overs shall be reduced at a rate of 14.28 overs per hour for time lost, except that, when the innings of the team batting first has been completed prior to the scheduled or rescheduled time for the interval between innings, the reduction of overs will not commence until an amount of time equivalent to that by which the second innings started early has elapsed. See also Clause 12.6.

12.6 Extra Time

In the Group Matches where the start is delayed or play is suspended, the scheduled hours of play shall be extended up to a maximum of hour. In the Super Six Matches, the semi-finals and the final, where the start is delayed or play is suspended, the scheduled hours of play shall be extended up to a maximum of 1 hour.

12.7 Number of Overs per Bowler

No bowler shall bowl more than 10 overs in an innings.

In a delayed or interrupted match where the overs are reduced for both teams or for the team bowling second, no bowler may bowl more than one-fifth of the total overs allowed. This restriction shall not apply to the team fielding second where the provisions of Clause 12.4.2 have been applied.

Where the total overs is not divisible by 5, one additional over shall be allowed to the maximum number per bowler necessary to make up the balance.

In the event of a bowler breaking down and being unable to complete an over, the remaining balls will be allowed by another bowler. Such part of an over will count as a full over only in so far as each bowlers limit is concerned.

The scoreboard shall show the total number of overs bowled and the number of overs bowled by each bowler.

13. LAW 13 THE FOLLOW - ON

Law 13 shall not apply.

14. LAW 14 DECLARATION AND FORFEITURE

Law 14 shall not apply.

15. LAW 15 INTERVALS

Law 15 shall apply subject to the following:

 

15.1 Law 15.5 Changing agreed times for intervals - Interval between Innings

The innings of the team batting second shall not commence before the scheduled time for commencement of the second session unless the team batting first has completed its innings at least 30 minutes prior to the scheduled interval, in which case a ten minute break will occur and the team batting second will commence its innings and the interval will occur as scheduled.

Where play is delayed or interrupted the umpires will reduce the length of the interval as follows:

Time Lost Interval

Up to 60 minutes 30 Minutes

Between 60 and 120 Minutes 20 Minutes

More than 120 Minutes 10 Minutes

Note: Refer also to Clause 12.5

15.2 Law 15.9 Intervals for drinks

Two drinks breaks per session shall be permitted, each 1 hour 10 minutes apart. The provisions of Law 15.9 shall be strictly observed except that under conditions of extreme heat the umpires may permit extra intervals for drinks.

An individual player may be given a drink either on the boundary edge or at the fall of a wicket, on the field, provided that no playing time is wasted. No other drinks shall be taken onto the field without the permission of the umpires.

Any player taking drinks onto the field shall be dressed in proper cricket attire.

16. LAW 16 START OF PLAY; CESSATION OF PLAY

Law 16 shall apply subject to the following:

16.1 Start and Cessation Times

There shall be 2 sessions of 3 hours each, separated by a 45 minute interval between innings.

Day Matches Day/Night Matches Zimbabwe/Kenya

First Session 10:00 - 13:30 14:30 - 18:00 09:30 - 13:00

Interval 13:30 - 14:15 18:00 - 18:45 13:00 - 13:45 Second Session 14:15 - 17:45

18:45 - 22:15 13:45 - 17:15

17. LAW 17 PRACTICE ON THE FIELD

17.1 Law 17.1 Practice on the field

The following shall apply in addition to Law 17.1:

The use of the square for practice on any day of any match will be restricted to any netted practice area on the square set aside for that purpose.

18. LAW 18 SCORING RUNS

Law 18 shall apply subject to the following:

18.1 Law 18.5 Deliberate short runs

The reference to Governing Body shall be replaced by ICC match referee in Law 18.5 (b) (iv).

19. LAW 19 BOUNDARIES

Law 19 shall apply subject to the following:

 

19.1 Law 19.1 The boundaries of the field of play

19.1.1 The playing area shall be a minimum of 140 yards from boundary to boundary square of the pitch. The pitch shall be a minimum 60 yards from one boundary square of the pitch. When this minimum distance is used, the pitch has to be a minimum 80 yards from the opposite square boundary. The straight boundary at both ends of the pitch shall be a minimum of 60 yards. Distances shall be measured from the centre of the pitch to be used.

19.1.2 Sightscreens shall be provided at both ends of all grounds. Advertising shall be permitted on the sightscreen behind the striker, providing it is removed for the subsequent over from that end.

19.2 Law 19.2 Defining the boundary - boundary marking

The following shall apply in addition to Law 19.2:

All boundaries must be designated by a rope or similar object of a minimum standard as authorised by the ICC from time to time. Where appropriate the rope should be a required minimum distance (3 yards minimum) inside the perimeter fencing or advertising signs. For grounds with a large playing area, the maximum length of boundary should be used before applying the minimum three yards between the boundary and the fence.

19.3 Law 19.3 Scoring a boundary

The following shall be added to Law 19.3:

If an unauthorized person enters the playing arena and handles the ball, the umpire at the bowlers end shall be the sole judge of whether the boundary allowance should be scored or the ball be treated as still in play or called dead ball if a batsman is liable to be out as a result of the unauthorized person handling the ball. See also Law 19.1 (c).

20. LAW 20 LOST BALL

Law 20 shall apply.

21. LAW 21 THE RESULT

Law 21 shall apply subject to the following:

21.1 Law 21.1 A win - two innings match

Law 21.1 shall not apply.

21.2 Law 21.2 A win - one innings match

Law 21.2 shall apply in addition to the following:

21.2.1 A result can be achieved only if both teams have had the opportunity of batting for at least 25 overs, subject to the provisions of clauses 12.4.2 and 12.5.2 (b) above unless one team has been all out in less than 25 overs or unless the team batting second scores enough runs to win in less than 25 overs.

Subject to the provisions of clause 21.10 all matches in which both teams have not had an opportunity of batting for a minimum of 25 overs, shall be declared a no result.

21.3 Law 21.3 Umpires Awarding a Match

Law 21.3 shall apply subject to the provisions of Clause 21.10 hereunder.

21.4 Law 21.4 A Tie

Law 21.4 shall apply in addition to the following:

21.4.1 In matches in which both teams have had the opportunity of batting for the agreed number of overs, subject to the provisions of clauses 12.4.2 and 12.5.2 (b) above the team scoring the higher number of runs shall be the winner. If the scores are equal, the result shall be a tie and no account shall be taken of the number of wickets, which have fallen.

 

21.5 Law 21.5 A Draw

Law 21.5 shall not apply.

21.6 Delayed or Interrupted Matches - calculation of the Target Score

If, due to suspension of play after the start of the match, the number of overs in the innings of either team has to be revised to a lesser number than originally allotted (minimum of 25 overs unless the provisions of clauses 12.4.2 or 12.5.2 (b) above apply), then a revised target score (to win) should be set for the number of overs which the team batting second will have the opportunity of facing. This revised target is to be calculated using the current Duckworth/Lewis method. The target set will always be a whole number and one run less will constitute a Tie. (Refer Appendix 2)

21.7 Correctness of result

Any query on the result of the match as defined in Laws 21.2, 21.3, 21.4, 21.8 and 21.10 (as modified by these regulations) shall be resolved as soon as possible in a final and binding decision made by the umpires at close of play (subject to clause 21.10 below)

21.8 Competition Format

The ICC Cricket World Cup 2003 will be contested by 14 teams which have been seeded and divided into two groups:

A B
Australia South Africa
England Sri Lanka
Pakistan West Indies
India New Zealand
Zimbabwe Kenya
Namibia Bangladesh
Holland Canada

 

The first round of the competition will be the Group Matches.

Each team will play every other team in its group. Points will be allocated for each match in accordance with the system described in clauses 21.9 and 21.10 of these playing conditions, which will apply throughout the competition.

In the event that any team fails to participate in one or more scheduled matches, the result of each match will be determined in accordance with provisions of clause 21.3 or 21.10 hereunder, as the case may be.

Following the Group Matches the top 3 teams in each group will progress to the next phase (the Super Six phase). The teams will be placed in order of merit based on the points gained in the Group Matches and will take forward into the Super Six phase the points scored against the other teams in accordance with the provisions of clause 21.9.2 hereunder.

In the Super Six phase of the competition, each of the qualifying teams from Group A will play each of the qualifying teams from Group B.

The top four teams from the Super Six phase of the competition will progress to the semi-finals where the team placed first will play the team placed fourth and the team placed second will play the team placed third.

The winners of the semi-finals will contest the Final.

21.9 Points

The following point system will apply:

Win 4

Tie or no result 2

Loss 0

21.9.1 Group Matches

In the event of teams finishing on equal points in either Group, the right to play in the Super Six stage will be decided in the following order of priority:

 

The most wins in the group matches.

When two teams have both equal points and equal wins, the team which was the winner of the Group Match played between them will be placed in the higher position.

When more than two teams have equal points and equal wins, the team which was the winner of most number of matches played between those teams will be placed in the higher position.

If still equal, the team with the higher net run rate in the group matches will be placed in the higher

position (refer to 21.9.5 below for the calculation of net run rate).

If still equal, the team with the higher number of wickets taken per balls bowled in the Group Matches

in which results were achieved will be placed in the higher position.

In the highly unlikely event that teams cannot be separated by the above this will be done by drawing

lots.

21.9.2 Super Six Matches

The six teams that qualify for the Super Six phase carry forward the points that they have gained in the Group Matches as follows:

Win v other qualifiers - 4 points each (Tie or no result - 2 points each)

Win v non-qualifiers - 1 point each (Tie or no result - point each)

The points carried forward by each team are added to those they gain in the Super Six Matches, to form the Super Six league table.

In the event of teams finishing on equal points at the end of the Super Six stage, the right to play in the Semi-final will be decided in the following order of priority:

The most wins in all of the matches throughout the competition against the other Super Six qualifiers.

When two teams have both equal points and equal wins, the team which was the winner of the matched played between them (in either the Group or Super Six Matches) will be placed in the higher position.

When more than two teams have equal points and equal wins, the team which was the winner of the most number of matches played between those teams (in both the Group and Super Six Matches) will be placed in the higher position.

If still equal, the team with the higher net run rate in all matches played against the other Super Six qualifiers (in both the Group and Super Six Matches) will be placed in the higher position (refer to

21.9.5 below for calculation of net run rate).

If still equal, the team with the higher number of wickets taken per balls bowled in all of the matches throughout the competition against the other Super Six qualifiers in which results were achieved, will be placed in the higher position.

In the highly unlikely event that teams cannot be separated by the above this will be done by drawing lots.

21.9.3 Semi Final

If a Semi-final is tied or there is a no result, the team that finished higher at the end of the Super Six phase as decided by clause 21.9.2 shall proceed to the Final.

21.9.4 Final

In the event of a tied Final or if there is no result in the three days allocated, the World Cup and prize money will be shared by the finalists.

 

21.9.5 Net Run Rate

For the purpose of 21.9.1 above, a teams net run rate is calculated by deducting from the average runs per over scored by that team throughout the group matches, the average runs per over scored against that team throughout the group matches.

For the purpose of 21.9.2 above, a teams net run rate is calculated by deducting from the average runs per over scored by that team in all matches played against the Super Six qualifiers, the average runs per over scored against that team in all such matches.

In the event of a team being all out in less than its full quota of overs, the calculation of its net run rate shall be based on the full quota of overs to which it would have been entitled and not on the number of overs in which the team was dismissed.

Only those matches where results are achieved will count for the purpose of net run rate calculations. Where a match is abandoned, but a result is achieved under Duckworth/Lewis, for net run rate purposes Team 1 will be accredited with Team 2s Par Score on abandonment off the same number of overs faced by Team 2.

Where a match is concluded but with Duckworth/Lewis having been applied at an earlier point in the match, Team 1 will be accredited with 1 run less that the final Target Score for Team 2 off the total number of overs allocated to Team 2 to reach the target.

21.10 Non Participation due to Safety and Security Concerns

21.10.1 In the event that a team refuses to play in a scheduled match by reason of safety or security concerns then, where notice of such refusal takes place after 9am local time, but before commencement of play, on the day of the scheduled match, the ICC Match referee appointed to such match, shall take into account whether or not the defaulting team or teams conduct is based on legitimate and immediate safety or security concerns.

If the referee, after consultation with the Event Technical Committee, considers in his sole discretion that the concerns are justified, then the match shall be considered to be abandoned and the Event Technical Committee shall decide on whether the match can be replayed within the existing tournament schedule.

Unless the Event Technical Committee determine that the match can be rescheduled the match shall be declared a no result.

If the referee shall determine that the concerns are unjustified, the provisions of Law 21.3(a)(ii) shall be applied and the umpires shall award the match to the other side. For the avoidance of doubt, where the referee shall determine that the concerns are unjustified and where both teams refuse to play, the result shall in such circumstances be declared a loss for both teams.

If a Competitor does not agree with the match result and the allocation of points then they may invoke the appeals process in Clause 21.10.4. Any such appeal will be confined to determining the match result and allocation of points only.

In all other cases, the result of such match which is not played shall be determined by the Event

Technical Committee in accordance with the provisions of Clauses 21.10.2 and 21.10.3 below.

For the avoidance of doubt, where a match has already commenced and is delayed or interrupted due to safety and security concerns the provisions of Clauses 12.5 and 21.2 of these playing conditions shall apply and there shall be no right of appeal against the referees decisions.

21.10.2 Subject to clause 21.10.1 where a team gives notice of its refusal to play by reason of safety or security concerns during the Event or where a team has given notice of its refusal prior to the commencement of the Event and those concerns or any issues or disputes which arise from them have not been finally resolved or determined prior to the commencement of the Event then the Event Technical Committee shall determine the result of the match in accordance with the following principles:

(i) Where the Event Technical Committee determines that the safety or security concerns are legitimate and it is not practicable for the match to be rescheduled within the tournament programme then the match shall be declared a no result.

(ii) In all other cases, any team refusing to play shall be deemed to have lost the match. For the avoidance of doubt, where the Event Technical Committee determines that the safety or security concerns are not legitimate and where both teams refuse to play, the result shall be declared a loss for both teams.

 

21.10.3 In reaching its decision under clause 21.10.2 above, the Event Technical Committee shall follow the procedures in schedule 8 of the Participating Nation Agreement. It shall take into account the findings and recommendations of any committee established by the IDI Board of Directors to review safety and security matters for the Event and any new safety or security matters which any team scheduled to play in that match may raise with the Event Technical Committee. Its decision under this clause shall be final and binding unless either Competitor in respect of the match in question invokes the appeal procedure set out in 21.10.4 below.

21.10.4 (i) A Competitor seeking to appeal against a decision of the referee or the Event Technical Committee, as the case may be, is to lodge with ICC Legal Counsel or her nominee written notice of appeal setting out the grounds of the appeal within 3 hours of notification to the Team Manager of the referee or Event Technical Committees decision, which ever is applicable. Where both Competitors in the scheduled match wish to appeal, it shall be sufficient notice for the purposes of this clause for one Competitor to have lodged its notice of appeal within the 3 hour time limit.

(ii) Within 12 hours of receiving a Competitors notice of appeal, ICC Legal Counsel shall appoint one of the Appeals Commissioners who have been appointed by the ICC Executive Board, under the provisions of section H12(b) of the Code of Conduct, to determine the appeal. The Appeals Commissioner shall be from a country other than those playing in the match or hosting the match in respect of which the decision giving rise to the appeal was made.

(iii) The referee or The Event Technical Committee, whichever the case may be, shall provide a written statement to the Appeals Commissioner setting out all relevant circumstances within 12 hours of a notice of appeal being lodged. A copy of this statement shall be forwarded to the Team Manager of each Competitor in the match as soon as possible after its receipt by the Appeals Commissioner.

(iv) The Appeals Commissioner shall hear and determine the appeal as soon as possible and before the next match in the Event in which either Competitor is scheduled to play.

(v) The process for conducting the hearing shall be left in the discretion of the Appeals Commissioner. In most cases, he will make his decision on the basis of the written submissions of the Competitor and the referee or Event Technical Committee which ever is applicable. He shall have the power to conduct a hearing in person or by telephone conference. In any such case, each Competitor in the match and the referee or the Event Technical Committee, which ever the case may be, shall be given the opportunity to be present at or listen to all of the evidence and to question any witnesses.

(vi) Provided that notice has been given to the Team Manager of each Competitor in the match of the time and place for any hearing, the hearing shall not be delayed or adjourned by reason of the fact that a Competitor does not attend.

(vii) The Appeals Commissioner shall provide a written decision to IDI which shall be forwarded to each Competitor in the match, the Event Technical Committee, the Referee and the ICC Chief Executive.

(viii) The Appeals Commissioner shall have the power to amend or otherwise substitute his own decision for that of the Referee or Event Technical Committee if he thinks appropriate to do so provided that the result of the match must result in an award of either 0, 2 or 4 points to each Competitor in the match.

(ix) The decision of the Appeals Commissioner shall be final and binding.

22. LAW 22 THE OVER

22.1 Law 22.5 Umpire miscounting

Law 22.5 shall apply subject to the addition of the following:

Whenever possible the third umpire or TV umpire shall liaise with the scorers and if possible inform the on-field umpires if the over has been miscounted.

23. LAW 23 DEAD BALL

Law 23 shall apply.

24. NO BALL

Law 24 shall apply subject to the following:

24.1 Law 24.1 (b) Mode of delivery

Law 24.1 (b) shall be replaced by the following:

The bowler may not deliver the ball underarm. If a bowler bowls a ball underarm the umpire shall call and signal no ball, and the ball is to be re-bowled overarm.

24.2 Law 24.2 (iii) Fair delivery - the arm

The reference to Governing Body shall be replaced by ICC Match Referee.

25. LAW 25 WIDE BALL

25.1 Law 25.1 Judging a Wide

Law 25 shall apply with the following addition to Law 25.1:

Umpires are instructed to apply very strict and consistent interpretation in regard to this Law in order to prevent negative bowling wide of the wicket.

Any offside or legside delivery which in the opinion of the umpire does not give the batsman a reasonable opportunity to score shall be called a wide.

A penalty of one run for a wide shall be scored. This penalty shall stand in addition to any other runs which are scored or awarded. All runs, which are run or result from a wide ball, which is not a no ball, shall be scored wide balls.

26. BYE AND LEG BYE

Law 26 shall apply.

27. LAW 27 APPEALS

Law 27 shall apply.

28. LAW 28 THE WICKET IS DOWN

Law 28 shall apply.

29. LAW 29 BATSMAN OUT OF HIS GROUND

Law 29 shall apply.

30. LAW 30 BOWLED

Law 30 shall apply.

 

31. LAW 31 TIMED OUT

Law 31 shall apply.

32. LAW 32 CAUGHT

Law 32 shall apply.

33. LAW 33 HANDLED THE BALL

Law 33 shall apply.

34. LAW 34 HIT THE BALL TWICE

Law 34 shall apply.

35. LAW 35 HIT WICKET

Law 35 shall apply.

36. LAW 36 LEG BEFORE WICKET

Law 36 shall apply.

37. LAW 37 OBSTRUCTING THE FIELD

Law 37 shall apply.

38. LAW 38 RUN OUT

Law 38 shall apply.

39. LAW 39 STUMPED

Law 39 shall apply.

40. LAW 40 THE WICKET-KEEPER

Law 40 shall apply.

41. LAW 41 - THE FIELDER

Law 41 shall apply subject to the following:

41.1 Law 41.1 Protective equipment

In addition to Law 41.1:

The exchanging of protective equipment between members of the fielding side on the field shall be permitted provided that the umpires do not consider that it constitutes a waste of playing time.

41.2 Law 41.2 (c) Fielding the ball

The reference to Governing Body shall be replaced by ICC match referee.

 

41.3 Restriction of the Placement of Fieldsman

41.3.1 Two semi circles shall be drawn on the field of play. The semi circles have as their centre the middle stump at either end of the pitch. The radius of each of the semi circles is 30 yards by a straight line drawn on the field on the same side of the pitch. The field restriction area should be marked by continuous painted white lines or dots at five-yard (4.5m) intervals, each dot to be covered by a white plastic or rubber (but not metal) disc measuring seven inches (18cm) in diameter.

41.3.2 At the instant of delivery, there may not be more than five fieldsmen on the leg side.

41.3.3 For the first 15 overs only two fieldsmen are permitted to be outside the field restriction marking at the instant of delivery.

41.3.4 For the remaining overs only five fieldsmen are permitted to be outside the field restriction marking at the instant of delivery.

41.3.5 Two inner circles shall be drawn on the field of play. The circles have as their centres the centre point of the popping crease at either end of the pitch. The radius of each of the circles is 15 yards (13.72 metres). The field restriction area should be marked by dots. The segment of the circles reserved for the slip positions shall not be demarcated. (Refer attached Appendix 1). In the first 15 overs there must be a minimum of two stationary fieldsmen within the 15 yards field restriction of the striker at the instant of delivery. When a fast bowler is bowling the two stationary fieldsmen may be permitted to stand deeper than 15 yards (in the undemarcated area) provided only that they are standing in slip, leg slip and gully positions.

41.3.6 In circumstances where the number of overs for the team batting first is reduced, the number of overs in regard to the restrictions in Clauses 41.3.3 and 41.3.5 above shall be reduced proportionally in a ratio of 15:50 (30%) in accordance with the table below. Fractions are to be ignored in all calculations re the number of overs.

Total overs No. of overs for which fielding restrictions in

in innings Clauses 41.3.3 and 41.3.5 above will apply

25-26 7

27-29 8

30-33 9

34-36 10

37-39 11

40-43 12

44-46 13

47-49 14

50 15

41.3.7 Where the number of overs for the team batting second is reduced [including under the provisions of Clauses

12.4.2 and/or 12.4.3], the restrictions in Clauses 41.3.3 and 41.3.5 above will apply for the same proportion of the second innings as applied in the first innings (fractions to be ignored).

41.3.8 In the event of an infringement of any of the above fielding restrictions, the square leg umpires shall call and signal No Ball.

42. LAW 42 FAIR AND UNFAIR PLAY

42.1 Law 42.3 The Match Ball - changing its condition

Law 42.3 shall apply, subject to the following:

42.1.1 The reference to Governing Body shall be replaced by ICC Match Referee in Law 42.3 (d) (vi).

42.1.2 Law 42.3 (e) (ii) shall be replaced with the following:

(a) Inform the captain of the fielding side of the reason for the action taken.

42.1.3 And in addition to Law 42.3:

 

(a) The Umpires shall report the incident to the Referee under the ICC Code of Conduct.

(b) In the event that a ball has been interfered with and requires replacement the batsman at the wicket shall choose the replacement ball from a selection of six other balls of various degrees of usage (including a new ball) and of the same brand as the ball in use prior to the contravention.

42.2 Law 42.4 Deliberate attempt to distract striker

Law 42.4 shall apply, subject to the following:

42.2.1 The reference to Governing Body shall be replaced by ICC match referee in Law 42.4 (b) (iii).

42.2.2 In addition, the umpires shall report the incident to the referee under the ICC Code of Conduct.

42.3 Law 42.5 Deliberate distraction or obstruction of batsman

Law 42.5 shall apply subject to the following:

42.3.1 The reference to Governing Body shall be replaced by ICC Match Referee in Law 42.5 (b) (vi).

42.3.2 In addition, the umpire shall report the incident to the referee under the ICC Code of Conduct.

42.4 Law 42.6 Dangerous and Unfair Bowling

42.4.1 Law 42.6 (a) The Bowling of Fast Short Pitched Balls

Law 42.6 (a) shall be replaced by the following:

(a) A bowler shall be limited to one fast short-pitched delivery per over.

(b) A fast short-pitched ball is defined as a ball which passes or would have passed above the shoulder height of the striker standing upright at the crease.

(c) The umpire at the bowlers end shall advise the bowler and the batsman on strike when each fast short pitched delivery has been bowled.

(d) In addition, for the purpose of this regulation and subject to Clause 42.4.1 (f) below, a ball that passes above head height of the batsman, that prevents him from being able to hit it with his bat by means of a normal cricket stroke shall be called a wide.

(e) For the avoidance of doubt any fast short pitched delivery that is called a wide under this playing condition shall also count as the allowable short pitched delivery in that over

(f) In the event of a bowler bowling more than one fast short-pitched delivery in an over as defined in Clause 42.4.1 (b) above, the umpire at the bowlers end shall call and signal no ball on each occasion. A differential signal shall be used to signify a fast short pitched delivery. The umpire shall call and signal "no ball" and then tap the head with the other hand.

(g) If a bowler delivers a second fast short pitched ball in an over, the umpire, after the call of no ball and when the ball is dead, shall caution the bowler, inform the other umpire, the captain of the fielding side and the batsmen at the wicket of what has occurred. This caution shall apply throughout the innings.

(h) If there is a second instance of the bowler being no balled in the innings for bowling more than one fast short pitched delivery in an over, the umpire shall advise the bowler that this is his final warning for the innings.

(i) Should there be any further instance by the same bowler in that innings, the umpire shall call and signal no ball and when the ball is dead direct the captain to take the bowler off forthwith. If necessary, the over shall be completed by another bowler, who shall neither have bowled the previous over, or part thereof, nor be allowed to bowl the next over, or part thereof.

(j) The bowler thus taken off shall not be allowed to bowl again in that innings.

(k) The umpire will report the occurrence to the other umpire, the batsmen at the wicket and as soon as possible to the captain of the batting side.

(l) The umpires will then report the matter to the ICC Match Referee who shall take such action as is considered appropriate against the captain and the bowler concerned. (Refer also to Law 42.1 Fair and Unfair Play - Responsibility of the Captains.)

The above is not a substitute for Clause 42.5 below which umpires are able to apply at any time.

42.4.2 Law 42.6 (b) Bowling of High Full Pitched Balls

Law 42.6 (b) shall be replaced by the following:

(a) Any delivery, other than a slow paced one, which passes or would have passed on the full above waist height of the striker standing upright at the crease is deemed dangerous and unfair, whether or not is it likely to inflict physical injury on the striker.

(b) A slow delivery, which passes or would have passed on the full above shoulder height of the striker standing upright at the crease, is to be deemed dangerous and unfair, whether or not it is likely to inflict physical injury on the striker.

(c) In the event of a bowler bowling a high full pitched ball as defined in Clauses 42.4.2 (a) and 42.4.2 (b) above (i.e. a beamer), the umpire at the bowlers end shall, in the first instance, call and signal no ball and when the ball is dead, caution the bowler and issue a first and final warning. The umpire shall inform the other umpire, the captain of the fielding side and the batsmen at the wicket of what has occurred.

(d) Should there be any further instance by the same bowler in that innings, the umpire shall call and signal no ball and when the ball is dead direct the captain to take the bowler off forthwith. If necessary, the over shall be completed by another bowler, who shall neither have bowled the previous over, or part thereof, nor be allowed to bowl the next over, or part thereof.

(e) The bowler thus taken off shall not be allowed to bowl again in that innings.

(f) The umpire will report the occurrence to the other umpire, the batsman at the wicket and as soon as possible to the captain of the batting side.

(g) The umpires will then report the matter to the ICC Match Referee who shall take such action as is considered appropriate against the captain and the bowler concerned. (Refer also to Law 42.1 Fair and Unfair Play - Responsibility of the Captains.)

42.5 Law 42.7 Dangerous and Unfair Bowling - Action by the umpire

Law 42.7 shall be replaced by the following:

Regardless of any action taken by the umpire as a result of a breach of Clauses 42.4.1, 42.4.2 and 42.6 the following shall apply at any time during the match.

42.5.1 The bowling of fast short pitched balls is unfair if in the opinion of the umpire at the bowlers end he considers that by their repetition and taking into account their length, height and direction, they are likely to inflict physical injury on the striker, irrespective of the protective clothing and equipment he may be wearing. The relative skill of the striker shall also be taken into consideration.

42.5.2 In the event of such unfair bowling, the umpire at the bowlers end shall adopt the following procedure:

(a) In the first instance the umpire shall call and signal no ball, caution the bowler and inform the other umpire, the captain of the fielding side and the batsmen of what has occurred.

(b) If this caution is ineffective, he shall repeat the above procedure and indicate to the bowler that this is a final warning.

(c) Both the above caution and final warning shall continue to apply even though the bowler may later change ends.

(d) Should there be any further instance by the same bowler in that innings, the umpire shall call and signal no ball and when the ball is dead direct the captain to take the bowler off forthwith. If necessary, the over shall be completed by another bowler, who shall neither have bowled the previous over, or part thereof, nor be allowed to bowl the next over, or part thereof. See Law 22.8. (Bowler Incapacitated or Suspended during an Over).

(e) The bowler thus taken off shall not be able to bowl again in that innings.

(f) The umpire will report the occurrence to the other umpire, the batsmen at the wicket and as soon as possible to the captain of the batting side.

(g) The umpires will then report the matter to the ICC Match Referee who shall take such action as is considered appropriate against the captain and the bowler concerned. (Refer also to Law 42.1 Fair and Unfair Play - Responsibility of the captains.)

42.6 Law 42.8 Deliberate bowling of High Full Pitched Balls

Law 42.8 shall be replaced with the following:

If the umpire considers that a high full pitch, which is deemed dangerous and unfair as defined in Clause 42.4.2 was deliberately bowled, then the caution and warning process shall be dispensed with.

The umpire at the bowlers end shall:

42.6.1 Call and signal no ball.

42.6.2 When the ball is dead, direct the captain to take the bowler off forthwith.

42.6.3 Not allow the bowler to bowl again in that innings.

42.6.4 Ensure that the over is completed by another bowler, provided that the bowler does not bowl two overs or part thereof consecutively.

42.6.5 Report the occurrence to the other umpire, to the captain of the batting side and the ICC Match Referee who shall take such action as is considered appropriate against the captain and the bowler concerned. (Refer also to Law 42.1 Fair and Unfair Play - Responsibility of the Captains).

42.7 Action by the umpires for dangerous and unfair Bowling

Should the umpires initiate the caution and warning procedures set out in Clauses 42.4.1, 42.4.2 42.5 and 42.6 such cautions and warnings are not to be cumulative.

42.8 Law 42.9 Time Wasting by the Fielding Side

Law 42.9 shall apply subject to Law 42.9 (b) being replaced by the following:

42.8.1 If there is any further waste of time in that innings, by any member of the fielding side the umpire shall:

(a) Call and signal dead ball if necessary, and;

(b) Award 5 penalty runs to the batting side (see Law 42.17).

(c) Inform the other umpire, the batsmen at the wicket and as soon as possible the captain of the batting side of what has occurred.

(d) Report the occurrence to the ICC Match Referee who shall take such action as is considered appropriate against the captain and the team concerned under the ICC Code of Conduct.

42.9 Law 42.10 Batsman Wasting Time

Law 42.10 shall apply, subject to the following:

42.9.1 That the reference to Governing Body shall be replaced by ICC match referee in Law 42.10 (b) (iii).

42.9.2 In addition, the umpires will report the incident to the ICC match referee under the ICC Code of Conduct.

42.10 Law 42.12 Bowler running on the protected area after delivering the ball

42.10.1 Law 42.12 shall apply, except that the reference to Governing Body shall be replaced by ICC match

referee in Law 42.12 (c) (iii).

42.11 Law 42.13 Fielder damaging the pitch

42.11.1 Law 42.13 shall apply, except that the reference to Governing Body shall be replaced by ICC match referee in Law 42.13 (b) (iii).

42.12 Law 42.14 Batsman damaging the pitch

42.12.1 Law 42.14 shall apply, except that the reference to Governing Body shall be replaced by ICC match referee in Law 42.14 (c) (vi).

42.13 Law 42.16 Batsmen stealing a run

42.13.1 Law 42.16 shall apply, except that the reference to Governing Body shall be replaced by ICC match referee in Law 42.16 (v).

42.14 Law 42.18 Players conduct

42.14.1 Law 42.18 shall apply, except that the reference to Governing Body shall be replaced by ICC match referee in Law 42.18 (iii).

 

APPENDIX A

All penalty runs in the Laws of Cricket 2000 Code now apply in International Cricket. Some penalty runs can be referred to the ICC

Match Referee for further action if necessary.

The following grid should be read in conjunction with these Standard Playing Conditions.

 

 

APPENDIX 2

Duckworth/Lewis Method of Re-calculating the Target Score

in an Interrupted Match.

1. Introduction

The D/L method sets revised targets in rain-interrupted limited-overs matches in accordance with the relative run scoring resources which are at the disposal of the two sides.

These are not in direct proportion to the number of overs available to be faced, as with the average run rate method of correction. Instead they depend on how many overs are to go and how many wickets are down when the interruptions occur.

To calculate the revised targets, you need to know the resources available at the stage of the match when suspensions and resumption of play occur. All possible values of resources have been pre-calculated and these are listed in the accompanying table.

The table covers each individual ball in a game of up to 50-overs per side. The figures given in the table are percentages of the resources available for a complete 50-over innings.

For matches with less than 50-overs per innings before they start, the resource percentages available at the start of an innings will be less than 100%. But the same table and the same method of calculation are used whatever the number of overs per innings.

The single sheet over-by-over version of the table can be used for cases when play is suspended before the start of a new over.

When Team 2 (the side batting second) have less run scoring resources at their disposal than had Team 1 (the side batting first), their target is adjusted downwards using the ratio of the resources available to the two sides.

But when Team 1s innings has been interrupted, it often happens than Team 2 have more resources at their disposal than had Team 1 and it is now necessary to adjust Team 2s target upwards. In this case the adjustment is based on the runs that would be expected to be scored on average from the extra resources at the disposal. The number of these extra runs required is calculated by applying the excess resource percentage to the average total score in a 50- over innings, referred to here as G50

For matches involving ICC full member nations or for matches between teams that play first class cricket, the value of G50 to be used at present (at least until 2004) is 235. For lower levels of the game, G50 should be chosen to represent the average score expected from the team batting first in an uninterrupted 50 overs-per-innings match. For teams between associate ICC member nations, the recommended value of G50 is 190; for womens ODIs, the recommended value is 175. For other levels of the game, advice should be sought from the ICC.

2. Definitions

The team batting first are referred to as Team 1 and the team batting second are referred to as Team 2.

In the table decimal fractions of an over are expressed in standard cricket notation i.e. 4.3 overs means 4 overs plus 3 balls.

The terms target and revised target are reserved exclusively for the minimum score Team 2 need to win.

As with an uninterrupted match, if Team 2 make a score which is one run short of the target, the match is tied.

The following symbols are used throughout:

N is the number of overs per innings for the match as decided at the moment of delivery of the first ball of the match.

N1 is the number of overs Team 1 have had the opportunity of facing during their innings (which may not be a whole number).

S is Team 1s total score

R1 is the resource percentage (relative to a full 50-over innings) available to Team 1.

R2 is the resource percentage (relative to a full 50-over innings) available to Team 2.

RP is the resource percentage (relative to a full 50-over innings) lost by Team 2 as a penalty for slow bowling.

T is Team 2s target score.

3. Calculation of the Percentage Resource Lost by a Suspension in Play

To compensate for any loss of overs due to a suspension in play during either Team 1s or Team 2s innings, it is necessary first to calculate the resource percentage that has been lost on account of this suspension.

If the suspension occurs between overs, use the sheet of the table which gives the figures for whole numbers of overs. If it occurs mid-over, use the sheets of the table which provide the figures for each individual ball.

3.1 For the start of the suspension in play, from the table note the resource percentage that remained for the appropriate number of overs/ball left and wickets lost.

3.2 For the resumption of play after the suspension, from the table note the resource percentage now remaining for the revised number of overs/balls left and for the same number of wickets lost.

3.3 Subtract the resource percentage in 3.2 from that in 3.1 to give the resource percentage lost.

3.4 If a suspension in play causes the innings to be terminated, the resource percentage on resumption (3.2) is zero and the percentage lost is the resource percentage which was remaining when the suspension occurred (3.1).

3.5 If more than one suspension in play occurs, the resource percentages lost are calculated as described in 3.1 to 3.4 and are accumulated to give updated values for the total resource percentage lost or resource available for the innings.

This is done after each suspension as described in 5.2 and 5.5.

4. Allowing for Penalties for Slow Over Rates

(This section should be ignored if penalties for slow over rates are not applicable.)

If Team 1s innings takes longer than the time allocated and the umpires decide that Team 2s slow over rate has been responsible, at least in part, then they may penalise Team 2 by reducing their allocation of overs from which to make their required target. If overs are additionally lost due to a suspension in play, this penalty has to be allowed for in the calculation of revised targets.

The way this is done is by attributing Team 1s score to a lower resource percentage than was actually used. Thus Team 1s resource percentage R1 is reduced by the loss of run scoring resources, RP, suffered by Team 2 as a result of the penalty, and this reduced value of R1 is the value that is used in the calculation of revised targets as described in section 5 below.

RP is calculated by the following procedure:

4.1 Note the number of balls/overs which Team 1 faced, or had the opportunity of facing, during their innings, N1, and the number of overs penalty, P.

4.2 From the table, note the resource percentage for N1 overs remaining and 0 wicket lost.

4.3 From the table, note the resource percentage for N1 - P overs remaining and 0 wicket lost.

4.4 Subtract the resource percentage in 4.3 from that in 4.2 to give the resource penalty, RP.

5. Calculation of Revised Targets

5.1 Note the number of overs per innings decided at the start of the game, N. From the table note the resource percentage available to Team 1 at the start of their innings. (For N = 50 this is 100%.)

5.2 For all suspensions and any premature termination of Team 1s innings, calculate the total resource percentage lost using the procedure described in section 3. Subtract this from the starting resource percentage (5.1) to give R1, the resource which was available to Team 1 for their innings. Note Team 1s total score, S.

5.3 If Team 2 have been penalised for a slow over rate, calculate the loss of resource, RP, equivalent to the overs penalty as described in section 4 and subtract this from the value of R1 calculated in 5.2 to give an updated value of R1.

This replaces the value from 5.2.

5.4 Note the number of overs allocated to Team 2 at the start of their innings and from the table note the resource percentage for this number of overs remaining and 0 wicket lost. This is R2, the resource percentage available to Team 2. If R2 differs from R1, which will happen if Team 1s innings was interrupted and/or Team 2s was delayed, a revised target must be set. Calculate this revised target, T, as described in 5.6 below.

5.5 For each suspension of play during Team 2s innings or for premature termination of the match, update the resource percentage available, R2, by subtracting the resource percentage lost calculated as in section 3. Calculate the revised target, T, after each suspension as described in 5.6 below. If the match has to be terminated, the result is decided by comparing Team 2s score at the time with the par score, this being the revised target, calculated as in 5.6 below, less one run. If it is greater, Team 2 win. If it is equal, the match is tied. If it is less, Team 1 win.

5.6 If R2 is less than R1, Team 2s revised target is obtained by reducing Team 1s score S in the ratio of R2 to R1, ignoring any figures after the decimal point, and adding one run, i.e. T = (S x R2/R1) + 1 (rounded down to a whole number, if necessary).

If R2 is equal to R1, no revision is needed and Team 2s target is one more run than Team 1s score.

i.e. T = S + 1

If R2 is greater than R1, calculate the amount of excess R2 - R1, and take this percentage of the average 50-over total, G50, to give the extra runs needed, ignoring any figures after the decimal point. i.e. T = S + (R2 - R1) x G50/100 + 1 (rounded down to a whole number, if necessary)

6. Penalty Runs

6.1 During Team 1s innings

If penalty runs are awarded to the batting side, then their score shall advance accordingly and be taken into account when performing any future D/L calculation.

If penalty runs are awarded to the fielding side, then any D/L calculation in between innings will be performed as normal, and their innings will commence with the score equivalent to the number of penalty runs that they have been awarded.

6.2 During Team 2s innings

If penalty runs are awarded to the batting side, then their score shall advance accordingly. These penalty runs do not affect any subsequent D/L calculation.

If penalty runs are awarded to the fielding side, then there will be no recalculation of any D/L target. Instead, the target score and the entire schedule of par scores will advance by the appropriate number of penalty runs. If a loss of overs occurs after such a penalty has been awarded, then the D/L target will be calculated based upon the original score of the side batting first, and this target, and all par scores, will then be raised by the appropriate number of penalty runs

7. The Result and its Description

When a revised target has been calculated and the match has been played out to its completion, the result is described exactly as in the case of an uninterrupted match; if Team 2 achieve their revised target they win by the number of wickets they have in hand when they reach this score; if they fall short of their revised target by exactly one run the result is a tie, and if they make a lower score Team 1 win by the margin of runs by which Team 2 fall short of the score needed to achieve a tie.

When a match has to be abandoned with Team 2s innings in progress (provided sufficient overs have been bowled to constitute a viable match), the result is decided by comparing Team 2s score with the par score as defined in 5.5and the winning margin is described in terms of the number of runs by which their score differs from the par score, regardless of whether Team 1 or Team 2 are the victors.

Whenever a completed game has involved the use of the D/L method, the description should be qualified by appending (D/L method).

7.1 Examples of result description:

(i) Team 2 are set a revised target of 186. But they only succeed in making 180 in their allocation of overs. They thus fall 5 runs short of the 185 runs needed to tie the match and the result is described as Team 1 win by 5 runs (D/L method).

(ii) Team 2 are chasing a target of 201 in a 50-over per innings match and reach 115/4 after 30 overs when rain causes the match to be abandoned. At this point the par score is 110. Team 2 have exceeded this by 5 runs and so the result is described as Team 2 win by 5 runs (D/L method).

Example 1 (Suspension during Team 1s innings)

In a 50 over-per-innings match, Team 1 reaches 79/3 after 20 overs and then there is a suspension in play. It is decided that 20 overs of the match should be lost, 10 of these by each team. Team 1 resumes to reach a final total of 180 in its revised allocation of 40 overs.

Number of overs per innings at the start of match, N = 50

Resource percentage available to Team 1 at start of innings = 100% (5.1)

Resource percentage remaining at suspension (30 overs left, 3 wkts lost = 61.6% (3.1)

Resource percentage remaining at resumption (20 overs left, 3 wkts lost) = 49.1% (3.2)

Resource percentage lost due to suspension = 61.6 - 49.1 = 12.5% (3.3)

Resource percentage available to Team 1, R1 = 100 - 12.5 = 87.5% (5.2)

Number of overs available to Team 2 at the start of its innings = 40

Resource percentage available (40 overs left, 0 wkt lost), R2 = 89.3% (5.4)

R2 is greater than R1, i.e. Team 2 has more resource available than had Team 1, so its target should be increased. S = 180

Team 2s revised target (5.6) is

T = S + G50 x (R2 - R1)/100 + 1 = 180 + 235 x (89.3 - 87.5)/100 + 1 = 185 (rounded down).

Example 2 (delay to start of Team 2s innings)

In an English National League match (45 overs per innings), Team 1 scores 212 in its allocated 45 overs. Rain then causes Team 2s response to be delayed and it is decided that it should be shortened to 35 overs.

Number of overs at start of match, N = 45.

Resource percentage available to Team 1 at start of its innings (45 overs left, 0 wkt lost) = 95.0% (5.1).

The innings was not interrupted, so R1 = 95.0%

Number of overs available to Team 2 at start of its innings = 35

Resource percentage available to Team 2 at start of innings (35 overs left, 0 wkt lost) R2 = 82.7% (5.4)

R2 is less than R1; S = 212

Team 2s revised target (5.6) is

T = S x R2/R1 + 1 = 212 x 82.7/95.0 + 1 = 185 (rounded down).

Example 3 (suspension during Team 2s innings)

In an One Day International match (50 overs per innings), Team 1 has scored 250 from its allocation of 50 overs in an uninterrupted innings. Team 2 has received 12 overs and has scored 40/1. Then play is suspended and 10 overs are lost.

Number of overs at start of match, N = 50.

Team 1s innings was uninterrupted, so its resource percentage available, R1 = 100% (5.1).

Resource percentage available to Team 2 at start of innings = 100% (5.4).

Resource percentage remaining at suspension (38 overs left, 1 wkt lost) = 82.0% (3.1).

Resource percentage remaining at resumption (28 overs left, 1 wkt lost) = 68.8% (3.2).

Resource percentage lost due to suspension = 82.0 - 68.8 = 13.2% (3.3).

Resource percentage available to Team 2, R2 = 100 - 13.2 = 86.8% (5.5).

R2 is less than R1; S = 250.

Team 2s revised target (5.6) is

T = S x R2/R1 + 1 = 250 x 86.8/100 + 1 = 218 , and it needs a further 178 runs from 28 overs.

Example 4 (multiple suspensions and abandonment)

Suppose that in Example 3, play continues for a further 10 overs during which Team 2 takes its score on to 98/3, whereupon there is another suspension in play and 2 more overs are lost. A further 8.2 overs are bowled and Team 2 is 154/6 when rain washes out the match.

Team 1s resource percentage is still R1 = 100%.

Team 2s resource percentage has been reduced further.

Resource percentage remaining at start of second suspension (18 overs left, 3 wkts lost) = 45.9% (3.1).

Resource percentage remaining at end of second suspension (16 overs left, 3 wkts lost) = 42.3% (3.2).

Resource percentage lost due to second suspension = 45.9 - 42.3 = 3.6% (3.3).

Resource percentage available to Team 2, R2 = 86.8 - 3.6 = 83.2% (5.5).

R2 is less than R1; S = 250.

Team 2s revised target (5.6) is

T = S x R2/R1 + 1 = 250 x 83.2/100 + 1 = 209 and it needs a further 111 runs from 16 overs.

When the innings had to be terminated, there were 7.4 overs remaining.

Resource percentage remaining at termination of Team 2s innings (7.4 overs left, 6 wkts lost) = 19.4%.

This remaining resource is lost by the termination.

Resource percentage available to Team 2, R2 = 83.2 - 19.4 = 63.8% (5.5).

R2 is less than R1; S = 250.

Team 2s revised target (5.6) is

T = S x R2/R1 + 1 = 250 x 63.8/100 + 1 = 160 (rounded down); the par score at the instant of the abandonment is 159 and with a score of 154 it has lost by 5 runs.

Team 1 wins by 5 runs (D/L method) (6).

Example 5 (suspension and termination of Team 1s innings mid-over and delay to Team 2s innings) This is taken form an actual ODI: India (Team 1) versus Pakistan (Team 2), Singapore, April 1996. Team 1 scores 226/8 in 47.1 of a scheduled 50 overs. Rain then terminates Team 1s innings and delays that of Team 2, which is given a reduced allocation of 33 overs.

Number of overs per innings at start of match, N = 50

Team 1s innings:

Resource percentage at start of innings is 100% (5.1).

Resource percentage remaining at termination (2.5 overs left, 8 wkts lost) = 6.9% (3.1).

Resource percentage lost due to termination = 6.9% (3.4).

Resource percentage available, R1 = 100 - 8.1 = 93.1% (5.2).

Team 2s innings (allocated 33 overs):

Resource percentage available at star to f innings (33 overs left, 0 wkts lost), R2 = 79.8% (5.4).

R2 is less than R1; S = 226.

Team 2s revised target (5.6) is

T = S x R2/R1 + 1 = 226 x 79.8/93.1 + 1 = 194 (rounded down).

Example 6 (as Example 5 but with a further interruption during Team 2s innings)

In the match of the previous example, Team 2 has scored 140 for 2 after 25 overs when a further 5 overs are lost to the weather.

Team 1s resource percentage is still R1 = 93.1%.

Team 2s innings:

Resource percentage at start of innings (33 overs left, 0 wkt lost) = 79.8% (5.4).

Resource percentage remaining at suspension (8 overs left, 2 wkts lost) = 25.5% (3.1).

Resource percentage remaining at resumption (3 overs left, 2 wkts lost) = 10.4 % (3.2).

Resource percentage lost due to suspension = 25.5 - 10.4 = 15.1% (3.3).

Resource percentage available, R2 = 79.8 - 15.1 = 64.7% (5.2).

R2 is less than R1; S = 226.

Team 2s revised target (5.6) is

T = S x R2/R1 + 1 = 226 x 64.7/93.1 + 1 = 158 (rounded down) and it needs a further 18 runs from 3 overs.

Example 7 (Combination of several stoppages, with penalty for slow over rate)

A 50 overs match is reduced to 31 overs per innings due to rain delaying its start. Team 1 has scored 185/5 in 29.2 overs when rain terminates its innings and reduces Team 2s allotment to 27 overs which includes a penalty of 1 over due to Team 2s slow over rate. At 42 for 1 after 8 overs, rain further reduces Team 2s quota of overs from 27 to 25.

Team 1s innings:

Resource percentage at start of innings (31 overs left, 0 wkts lost), R1 = 76.7% (5.1).

Resource percentage remaining at termination (1.4 overs left, 5 wkts lost) = 5.8%.

Resource percentage lost = 5.8% (3.4).

Resource percentage available, R1 = 76.7 - 5.8 = 70.9% (5.2).

Team 2 is to be penalised 1 over; this is done by crediting Team 1 as having scored its runs off a lower percentage resource.

Team 1 received N1 = 29.2 overs; P = 1 (4.1).

Resource percentage for N1 overs and 0 wkt lost = 74.1% (4.2).

Resource percentage for N1 - P = 28.2 overs left and 0 wkt lost = 72.4% (4.3).

Resource penalty for Team 2, RP = 74.1 - 72.4 = 1.7% (4.4).

Team 1s updated resource percentage, R1 = 70.9 - 1.7 = 69.2% (5.3).

Team 2s innings:

Team 2 is to receive 27 overs.

Resource percentage at start of innings (27 overs left, 0 wkt lost), R2 = 70.1% (5.4).

R2 is greater than R1; S = 185.

Team 2s revised target (5.6) is

T = S + G50 x (R2 - R1)/100 + 1 = 185 + 235 x (70.1 - 69.2)/100 + 1 = 188 (rounded down).

Resource percentage remaining at suspension (19 overs left, 1 wkt lost) = 52.8 % (3.1).

Resource percentage remaining at resumption (17 overs left, 1 wkt lost) = 48.5% (3.2).

Resource percentage lost due to suspension = 52.8 - 48.5 = 4.3% (3.3).

Resource percentage available, R2 = 70.1 - 4.3 = 65.8% (5.5).

R2 is less than R1; S = 185

Team 2s revised target (5.6) is

T = S x R2/R1 = 1 = 185 x 65.8/69.2 + 1 = 176, and it needs a further 134 runs from 17 overs.
















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